Prototypes encourage teams to think of tangible outcomes, rather than abstract ideas. These two stages involve experimenting and creating scaled-down versions of a product or service and then testing it, to refine the best possible solutions. Teams use prototypes to learn more about their users in the prototyping and testing stages of the design process. At a low-fidelity stage, prototypes save teams time and money. At a high-fidelity stage, prototypes align user research with business goals. Prototypes are a collaborative and iterative way to define user needs. This feedback should come from your team and from business stakeholders Understand user context and task flow by mimicking real softwareĬreate scenarios to test and prove user scenarios, needs, and personasĬollect detailed product feedback in the usability testing phase. Your team can figure out how user-friendly your design concept actually is by using a prototype to: A prototype can help navigate the most common ways or paths in a system.
#Spaceplan prototype save file series#
It typically resembles a series of screens or artboards connected by arrows or links. Prototype happens before you commit to building a product or service, saving you money by locating roadblocks early. Prototyping by using a click-through model allows you to test your user experience of your product or service as close to the real thing (such as a website or an app) as possible. A prototype defines the structure, user flow, and navigational details (such as buttons and menus) without committing to final details, like visual design. The dropdown shows up to 5 recent prototypes regardless of the project they are in.About the Prototype Template What is a prototype?Ī prototype is a live mockup of your product. In the Editor, you can quickly access and switch between your recently opened prototypes from the top left corner of the Top Bar.
![spaceplan prototype save file spaceplan prototype save file](http://1.bp.blogspot.com/-qSeiXD_TVCY/Tiv_oqjZ0aI/AAAAAAAAMpY/XBhUzgKm4ME/s400/logo777.png)
You can read about it below in the Import files to UXPin section.
![spaceplan prototype save file spaceplan prototype save file](https://i.ytimg.com/vi/30Sp80lyyFU/maxresdefault.jpg)
The prototype will be created and opened automatically.Īnother way is to upload a prototype through the file import or by dropping the file onto your dashboard. To add a new prototype to a project click Create another prototype in the bottom left corner of the Project Dashboard. They are all grouped on the Project Dashboard.
![spaceplan prototype save file spaceplan prototype save file](https://cdn.slidesharecdn.com/ss_thumbnails/digitaladvisoryservicesforpointdrive-171211081449-thumbnail-4.jpg)
All your designs, prototypes, mockups and wireframes inside your Projects are what we call Prototypes.